bro im a sentinal and i spam the LIVING HECK out of force speed and heal. The Scout is a good pick for this build due to the implants; some other feats that complement this build the best are Force Immunity, Toughness, and Conditioning. makes putting a stat at 15 worth it, you will gain 5 more points to allocate by. STAR WARS Knights of the Old Republic II: The Sith Lords, This item has been removed from the community because it violates Steam Community & Content Guidelines. With this build, the player can spam Force Storm until the fight is over. If you would like to understand more about the mechanics that KotOR is based on, I am happy to answer questions. This awesome ability that Kreia has means, that whatever buff you or her use, it will buff the other one too. Consular. This build is a bit difficult at first - mainly because the player must refrain from leveling up until becoming a Jedi. Play a consular so you can use aoe attacks or at least use master speed, dual sabers and flurry. A high Wisdom stat also makes it more likely that offensive Force powers will be successful when employed against enemies. in History, minored in Political Science I have lived in the Houston TX area my whole life; love the wintershate the summers. If you want to go for more Defense than go for Mandalorian Assault Armor, but the Strength bonus is more useful than +3 Defense. These extra options can earn players some extra credits, but they can also let characters talk their way to victory. Slinging Force powers and swinging dual lightsabers. Your Heavy Armor prevents you from using certain Powers like Speed right? Valve Corporation. The Weaponmaster and the Sith Lord are the 2 strongest classes in the game. WIS&CHA could use a drop to up STR, but that's not very balanced for what I think is your first time in Kotor II. Then Repair catches my eye, seems interesting in this game. Updated June 19, 2022 by Jeff Drake: There are way too many great builds in KOTOR to limit a list to just ten. I wasn't ignoring you. Flurry will give you 1 bonus attack per round without any drawback. I want a really good Jedi guardian build but I want all my stats to be really high, I get confused with this part. This is the character to pick if you want to focus on Force powers over combat. Windu walked a fine line between the light and dark side of the Force; especially with his lightsaber techniques. Armor: Corellian Powersuit (Strength +2, Defense 10) It doesnt heavy any Dexterity Bonus, but that really shouldnt bother you. These skills are highly recommended. Obviously, avoiding more hits increases the Jedi Exile's staying power in a fight. I maxed power attack, two-weapon fighting, lightsaber mastery, and the rest were basically defensive things and focused all on Strength. Players don't have to go overboard with this stat. This allows for 2 extra attacks per round and a +4 defense buff. Pocket Tactics is the world's number one mobile games site. Consular. and which skills are you gonna have them ?! Why are physically impossible and logically impossible concepts considered separate in terms of probability? The ideal starting stats should be around the following: 12 Strength, 15 Dexterity, 14 Wisdom, and 14 Constitution. How can I tell companion influence level in KotOR 2? And note that I never mentioned "Jedi Guardian" in the first place. Force Armor, Force Valor, Battle Meditation and Speed. Why do academics stay as adjuncts for years rather than move around? Kotor 2 Jedi guardian build all stats I want a really good Jedi guardian build but I want all my stats to be really high, I get confused with this part. Using indicator constraint with two variables. It is only visible to you. This is solely because the Guardian class gets the Force Jump feat. As a guardian you probably only have one point to put in each level. We've added a "Necessary cookies only" option to the cookie consent popup, Screenshot of the Week #85 [Submissions Closed - Vote Now!]. I'm on malachor V and I just can't get through Trayus academy -.-. I think pretty much everything is answered in this. And? One type of build that many players don't try is a character that uses explosives as their main weapon. Who needs Call of Duty when you have Roblox game Frontlines, Marvel Snaps Kang really has got a grasp on infinity, Bulbasaur ASMR is here to soothe your soul, Mario Karts Waluigi Wiggler Switch combo ostracised by Reddit, Final Fantasy Pixel Remasters get Switch release date, Hey! Wisdom and Constitution should also be raised. This build starts with the Soldier class and switches to the Guardian Jedi class. Light side is the most optimal way to build a consular, whereas dark side builds will be much less effective. This guide focuses on creating a very brutish and powerful melee character, based on hitting many extremely powerful attacks per round. Dump any Skill Points into these two categories, although investing in Persuade as much as possible is recommended. I have received many private messages about the guide and will use this site to make improvements since the original is now locked and could be better organized. A higher Constitution means more Hit Points, so player characters can expect to stay alive longer. What sort of strategies would a medieval military use against a fantasy giant? The Consular's bonus force powers work well with this build too. This build uses the Scout class combined with the Sentinel Jedi class. This build is best when the character starts as a Scoundrel and then picks the Consular Jedi class later. KOTOR II Guardian Guide (Originally by SirCerberus). My drill is the drill that creates the heavens! Hopefully you find this helpful! rev2023.3.3.43278. Definitely not in a melee build - even a build deliberately investing in INT to cripple me was able to beat the game. The information provided here should prove useful to beginners and set them on the right track. Burst of Speed is a great Force Power to work towards as well. Am I understanding Kreia's lore about Revan correctly? Youre the tank of your group, but that doesnt mean you cant deal tons of damage. Limited Run Games shows off three KOTOR II physical versions, KOTOR 2, Obsidian's Star Wars RPG, makes its mobile debut today, Roblox Black Friday deals and mobile game bargains this year, Pokmon Violet is beating Scarlet in the popularity race, The titillating tail of Genshin Impacts Ms Hina, Gorou, and Itto, Pokmon Violets Ceruledge is catching the attention of trainers. Weaponmaster is a great Prestige class. Read More . Corellian Powersuit (Strength +2, Defense 10) It doesnt heavy any Dexterity Bonus, but that really shouldnt bother you. The different combinations of these six classes allow for a wide variety of options when building a character in KOTOR. So if Kreia uses Speed on herself, you will be speeded too. This site uses cookies from Google to deliver its services and to analyze traffic. That bit about using Kreia and Force Chain to get the effects of Force Speed on yourself is brilliant. Speed/Force Jump is just as powerful in the second game, though I would probably use flurry over power attack. If you're looking for the class and build that is going to get you the most out of KotOR II then you need not look any further than the Jedi Consular. Sweet! Not having to worry about a character getting stunned, poisoned, or suffering from any of the other status ailments makes this game a lot easier. I suppose that if you're going DS you could just get the Affect/Dominate Mind powers, but I would definitely not totally ignore the Persuade skill. Kind of an Eldritch Knight kind of thing. First off, on the question of Armor: Forget force powers, give him the heaviest armor he can wear. Out of all the three classes, Guardians receive the most Hit Points after leveling up. STR is probably your biggest stat being your damage output. Let Kreia buff you up with all possible buffs and then let her cast some Lightings on your enemies. The Force Build combines the Soldier and Consular classes. They'll still have enough skill points to invest in what they want throughout the game. Frag grenades are the standard damage dealer, ion grenades take droids down quickly, and plasma grenades are extremely damaging and can cause Horror. I'm actually doing a cross-class character with a Guardian and a Master hybrid. Star Wars Knights of the Old Republic II: The Sith Lords ; Star Wars: General Discussion ; Double saber guardian build in KoTOR 2 Double saber guardian build in KoTOR 2. Also if you REALLLLY want to use force powers and nothing else you should pick dark side. Awareness is the ideal skill. Force Push, Affect Minds, Valor, and Speed powers. Get the Dual-Wielding feat, and focus on maxing out the Flurry feat. New comments cannot be posted and votes cannot be cast, A subreddit for fans of BioWare's classic 2003 RPG Star Wars: *Knights of the Old Republic*, Obsidian Entertainment's 2004 sequel *Star Wars: Knights of the Old Republic II: The Sith Lords*, and the upcoming *Knights of the Old Republic: Remake*, Press J to jump to the feed. One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character youre going to play as. The player can also choose to forgo conventional weaponry at a certain point and rely on force powers to vanquish the enemy, or simply use the power of charisma or stealth to defeat the enemy. This opens up dialogue options that are not otherwise available. wow i didnt know force speed was good in combat. Armor or clothes? Windu's fighting style is built more upon Dexterity than Strength; however, don't neglect Strength. Thanks to Speed Mastery and using my double-bladed lightsaber, I was a super hard hitting melee beast. If youre not going for Persuade skill, be sure to pick this Power so you could convice dumb thugs to commit suicide by jumping over rail on Nar Shadaa. Dexterity is the Primary attribute, followed by Charisma and Wisdom. I havent leveled him until I turned him into Jedi and than went full Dual Wield and Lightsaber Throw and Heal. This build is based on the idea of making an extremely overpowered melee character. Look at your Wisdom too, since that'll help with your force powers. For the other two classes, you should pick either Jedi Weapon Master or Sith Marauder. A history teacher by training, Mark has branched out into the fields of fiction and non-fiction writing. Constitution is directly related to the player character's Health bar. Charging headlong into battle, lightsaber swinging wildly, is one strategy in KOTOR. Star Wars: KOTOR The Best Builds You Need To Try, Pokemon Scarlet and Violet DLC Expansion Pass, These classes each provide different skills and bonuses, Star Wars Jedi Fallen Order: Best Characters (& The Worst), The Best Star Wars Imperials Not In The Shows Or Movies, Lego Star Wars: The Skywalker Saga The Best Vehicles, Ranked, Hilarious Star Wars: Visions Memes Only True Fans Understand, Things We Love About Star Wars: KOTOR On The Nintendo Switch, Star Wars: KOTOR - Awesome Side Quests You Shouldn't Miss, Hogwarts Legacy and Other February Releases Overshadowed an Otherwise Great Game, Requested Hogwarts Legacy Quality of Life Improvement Would Be Huge Gear Upgrade, PS Plus Free Games for March 2023 Break a Years-Long Tradition. Go for Dueling, Jedi Defense, Regenerate Force Points and some Lightsaber Specialization along with Finesse: Lightsaber. I like persuade simply for its use in dialogue. Fear Last rank is pretty much AoE stun and who wouldnt want that, right? The combat is boring and you pretty much become invincible with any build. What about equipment and upgrades? Charisma has several uses in KOTOR 2. This build is considered one of the strongest available by players, and gives a good balance between combat, non-combat, and Jedi abilities, This build starts with the Scout class, and then. Besides, it's better to beef up other Attributes like Strength and Constitution in the beginning. Wisdom is directly related to the player character's Force bar. Thank you for this information. Players will want to make Dexterity, Wisdom, and Charisma the primary attributes. Of course, players can tweak all of these suggestions to their heart's content. Master the initial Two-Weapon feats and choose one attack feat to master; they all work well enough. I don't know if you are mistaking my recommendation of avoiding Guardian as a starting class as bashing Weaponmasters or not, but that's not what I was saying. In the case of the Guardian, players should choose the Jedi Weapon Master/Sith Marauder class for the sake of continuity. Youre better off focusing on speeding through combat and the story. Weve taken a good long look at the attributes, skills, and feats that you should focus on getting as soon as you possibly can. The best answers are voted up and rise to the top, Not the answer you're looking for? This guide assumes you are playing with the Yavin DLC. Star Wars: Knights of the Old Republic II - The Sith Lords. All trademarks are property of their respective owners in the US and other countries. Really, this is a question for role-playing. *Caster ability remains unchanged by stated shout. How to Get Mods on a Hardmod (Modchip) Original Xbox? Thanks! The Speed Burst, Force Push, and Slow are the primary Jedi powers. Force Body Because you dont have large Force pool, but lots of HP, this is just for you. Both can unlock Superior Two-Weapon Fighting and Superior Weapon Focus: Lightsaber, each granting highly increased chances to hit with Lightsabers. Rebreather Mask (Immunity: Poison, Constitution +1, Regeneration 1) Because it has some cool look. There you have it, the best builds for KOTOR IIs classes now its time to check out our Star Wars Knights of the Old Republic II Switch review, to see what we think of the port. Jedi Guardian's don't have a particularly wide variety of Force Powers available to them anyway, so you should easily be able to tailor a list to his limitations. i like to use Thon or Area Jeths robe, The Quickness D package, Stabilizer mask, Ceremonial shield and Ossluks gloves (cause i feel bad for the lil bug). This guide focuses on creating a very brutish and powerful melee character, based on hitting many extremely powerful attacks per round. By Commandercup July 13, 2008 in Star Wars: General Discussion. I think the sticky has some good recommendations but here is my opinion: Instead of putting points into CON at those levels you can just gain influence with Han Harr and subsequently Kreia (it's a whole mini story/lesson thing) and that nets you two or three points to your CON. I am a 30-something year old who played the original game on XBox back in 2003. Force powers for the Windu build include: Burst of Speed, Force Push, Force Resistance, Valor, Throw Lightsaber, and Stun Droid. The player should remain at level three until after Taris. Mutually exclusive execution using std::atomic? I uhMust have forgotten to reply to this. This update will add five additional builds that players might want to give a try. It dictates how much damage players deal to enemies (and how likely they are to hit them) while using melee weapons and lightsabers. Valve Corporation. All of these need to be raised to, or above, 15. One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character you're going to play as. When you're building one you should think about focusing on Strength, Dexterity, and Constitution. There are also concussion, cryo, adhesive, poison, and sonic grenades. Though HK-47 is not the most optimal party member for combat, he is the most optimal for enjoying the game. He won't keep up with, say, the Handmaiden or Atton, no, but he should be able to outperform Kreia or the Disciple with Power Attack and good gear for Unarmed damage. What happens in KOTOR 2 if I kill one Jedi Master and spare 2? This build also uses the two-weapon fighting feat - though picking the Dueling feat is also canonical. Share More sharing options. MORE: Star Wars: KOTOR - Awesome Side Quests You Shouldn't Miss.
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